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/ Champak 103 / Vol 103.iso / games / screamin.swf / scripts / DefineSprite_180 / frame_43 / DoAction.as
Text File  |  2010-03-13  |  2KB  |  75 lines

  1. var ┬º\x01┬º = 301;
  2. while(true)
  3. {
  4.    if(eval("\x01") != 301)
  5.    {
  6.       if(eval("\x01") != 198)
  7.       {
  8.          if(eval("\x01") == 985)
  9.          {
  10.             set("\x01",eval("\x01") - 286);
  11.             break;
  12.          }
  13.          if(eval("\x01") != 699)
  14.          {
  15.             if(eval("\x01") == 440)
  16.             {
  17.                set("\x01",eval("\x01") + 454);
  18.                stop();
  19.                break;
  20.             }
  21.             if(eval("\x01") == 362)
  22.             {
  23.                set("\x01",eval("\x01") + 78);
  24.                continue;
  25.                continue;
  26.             }
  27.             if(eval("\x01") == 721)
  28.             {
  29.                set("\x01",eval("\x01") - 504);
  30.                continue;
  31.             }
  32.             if(eval("\x01") != 217)
  33.             {
  34.                if(eval("\x01") != 496)
  35.                {
  36.                   if(eval("\x01") != 882)
  37.                   {
  38.                      if(eval("\x01") == 434)
  39.                      {
  40.                         set("\x01",eval("\x01") + 448);
  41.                         break;
  42.                      }
  43.                      if(eval("\x01") == 894)
  44.                      {
  45.                         set("\x01",eval("\x01") - 894);
  46.                         break;
  47.                      }
  48.                   }
  49.                   set("\x01",eval("\x01") - 442);
  50.                   continue;
  51.                }
  52.                set("\x01",eval("\x01") - 62);
  53.                if(┬º┬ºpop())
  54.                {
  55.                   set("\x01",eval("\x01") + 448);
  56.                }
  57.             }
  58.             set("\x01",eval("\x01") + 279);
  59.          }
  60.          set("\x01",eval("\x01") - 482);
  61.          continue;
  62.       }
  63.       set("\x01",eval("\x01") + 787);
  64.       if(┬º┬ºpop())
  65.       {
  66.          set("\x01",eval("\x01") - 286);
  67.       }
  68.       continue;
  69.    }
  70.    set("\x01",eval("\x01") - 103);
  71.    ┬º┬ºpush(true);
  72.    continue;
  73.    ┬º┬ºpush(true);
  74. }
  75.